Kingdoms of Magic (coming soon!)

Each novel in this series is a standalone story, but all thirteen novels tell a larger story.  Read the first row of four novels in any order, but read them all before proceeding to the next line of three novels.  Then follow the instructions for each row.
A Red Band Tale: Wizard's Weapon
Wizard's Weapon
A Red Band Tale
10th Cycle of the 6th Age

This story begins with a simple farm girl who has no idea what is in store for her among the countries of the Ring Continent of Cratera.  Her father has a mysterious past, one that will send his daughter on a dangerous quest to a far land, with many enemies seeking this young farm girl.

A Tale of the Inquisitor: Baneful Wizardry
Baneful Wizardry
A Tale of the Inquisitor
10th Cycle of the 6th Age

This follows the crusade of Sao LaVaren, Inquisitor of the secret organization just called, The Society. Freshly anointed as an Inquisitor, he swears to the oath to stop evil done by magic. For his first quest, he hears a tale of a Black Sage loose in the world. 

A Rat and Rock Tale: Witch's Curse
The Witch's Curse
A Rate and Rock Tale
10th Cycle of the 6th Age

This is the tale of two unlikely friends, neither of human. They are bounty hunters, seeking the worst of the worst, as long as they get paid. To outsiders, they are known as the 'Rat and the Rock', but their real names are Buzzby and Vorak.

A Tale of Sir Klaxon: Doomed Crusade
Doomed Crusade
A Tale of Sir Klaxon
10th Cycle of the 6th Age

 Sir Klaxon is a hero of renown, who makes a good living telling of his past adventures. All he wants to do is have a few free drinks, perhaps dally with a maiden who is impressed with his stories, but a real adventure rears it's ugly head!  

After reading all four novels above, then read these three novels in any order.
A Red Band Tale: Malefic Magi
Malefic Magi
A Red Band Tale
11th Cycle of the 6th Age

Furthering the adventures of the stalwart band of mismatched mercenaries, we now follow the trail of the Magi. Armed with the magical Corpseblade, Zarak and his companions set out on a quest to save the Sarah Brightstar from a dark Magi's fortress.

A Tale of the Inquisitor: Traitor's Spell
Baneful Wizardry
A Tale of the Inquisitor
11th Cycle of the 6th Age

Sao must now face a terrible truth about The Society which put him on the run. His only hope is to unite with a group of mercenaries called, The Red Band. With their help, perhaps he can take on the Traitor's Spell. 

A Sir Klaxon Tale: Hero's Glory
Hero's Glory
A Sir Klaxon Tale
11th Cycle of the 6th Age

Sir Klaxon and his trusty squire, Gunder, once again  roped into a crusade. With Gunder leading the way... off Sir Klaxon, reluctantly,  adds to his legend.  He fervently hopes it is not his last Hero's Glory.



  

After reading all seven novels above, then read these two novels from left to right.
A Red Band Tale: Conqueror's Throne
Conqueror's Throne
A Red Band Tale
12th Cycle of the 6th Age

The Red Band must now contend with the Imperial Empire of Gaal and their civil war. When the Emperor died, he did not choose an heir between his four sons. Now the Empire is in conflict as his sons fight to ascend to the Conqueror's Throne.

A Tale of Sir Klaxon: The God's Game
The God's Game
A Tale of Sir Klaxon
12th Cycle of the 6th Age

Sir Klaxon and his trusty squire, Gunder become pieces in the gods' game along with Sarah. And, together, they must figure out how to carve their own destiny and not be the play thing of gods.


  

After reading all nine novels above, read these four in order, from left to right.
The Shadow Company: Archimage's Fury
Archimage's Fury
The Shadow Company
13th Cycle of the 6th Age

In the first installment of The Shadow Company Tales, The Red Band has meddled in the god’s affairs, and they are not pleased. The gods decide that Sarah Brightstar and her companions have interfered in their affairs once too often. Only by joining up with the other heroes will The Red Band have a chance of survival.

The Shadow Company: Dead Gods Arise
Dead God's Arise
The Shadow Company
14th Cycle of the 6th Age

When the dead gods arise, our heroes must once again unite to face these terrible beings of old or be destroyed and the fate of Cratera hangs in the balance.  Together, they must face a dark menace from bygone ages in a cataclysmic battle. 

The Shadow Company: Spectral Queen
Spectral Queen
The Shadow Company
1st Cycle of the 7th Age

Two dark powers arise and the Ring Continent becomes their battleground.  The Shadow Company, though vastly outnumbered, takes up the fight against both of these dark powers. But their leader, Sarah Brightstar, has gone missing and they fear the worst. 

The Shadow Company: Dragon Battles
Dragon Battles
The Shadow Company
2nd Cycle of the 7th Age

Long ago there was a schism between the dragon riders, leading to a civil war that ended their rule of Cratera.  Now the leader of the corrupted dragon riders has escaped from his dark magical prison and he intends to take control of Cratera.

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